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Based on the Disney movie; converted from the 16-bit console arcade game (it is the most close to the Sega Genesis version). Just finish the levels to save your princess Jasmine with the help from your friends (Abu and Genie). Collect apples to use as throwing weapons to defeat your enemies, and collect "genie icons" to give yourself more chances during the bonus rounds.
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At heart, this game is a true platformer. But not just any platformer. The story, the characters, the plot, everything. The entire game creates such an atmosphere that when you start playing, and you finish the first level, you'll keep playing it. The controls are okay, even though some parts are difficult to do. The game itself is pretty difficult, but the use of passwords makes it all a lot easier. The SNES version of this game is called Out of This World, but is in heart thesame game. The graphics are quite well-done and the animations are sublime. At some points it reminds me of Prince of Persia, especially the movement. If you seek a game which will offer you a fair challenge, be sure to try out Another World. A pretty famous game which lives up to its name.
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A run-of-the-mill Arkanoid clone. Seems to share some of the graphics as well.
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Betrayal at Krondor is quite possibly one of the greatest RPG's ever, on any platform, period. It features excellent game mechanics, a good combat and magic system, and most importantly a storyline and dialogue written by the fantasy genre's most popular authors, Raymond E. Feist. Feist was implicitly involved in the making of the game, and being an avid fantasy gamer himself, made sure that it was a game he'd like to play himself. Consequently, it offers one of the richest and most entertaining gaming experiences ever in an RPG. If you're a fan of Feist's writing, you'll love the game even more, but it's not necessary to enjoy the game. Be warned that playing it may make you want to read everything Feist wrote, and that's a lot! Screenshots : HERE
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Chessmaster 3000
Is chess a universally appreciated hobby that demands strategy and tactics or just an intellectual game played by elitists? Chessmaster 3000 will, in all likelihood, appeal to both sides of that coin. The game features multiple options of gameplay, over 20 customizable classical background music themes and innumerable combinations of boards and chess pieces, ranging from simplistic metallic pieces to intricate 3D rendered Chinese figures.
Other features of Chessmaster 3000 include a teaching display, instant in-game help, an opening moves library of over 150,000 positions, nearly a dozen time control options, tournament play, a Rate-My-Play function, various types of chess notations (algebraic, English, international, etc.), a Solve-For-Mate function, the complete USCF rules, a game file manager, 150 classic games, an import/export database function and printing options. The manual contains a history of chess, a tutorial on how to play and multiple interfaces.
Requirements
IBM PC and Compatables using a 80286 or higher processor Windows 3.0 DOS version 3.0 or later 2MB RAM Hard disk required
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A fun little interesting action roleplay based game. You play the game as Dink Smallwood and start the game in a little village where your home also is. You can interact with most of the characters and they will act according to what you do. The storyline in the game is quite easy to follow and it's not forced upon you at once as you can do many other things besides just following the main plot. The actual control of the game is very easy as well although the way you control your character when just walking around is a bit clumsy and could have been done much better. It often results in that you walk/run into other people or objects standing in your way because the character also moves quite fast. Further more the game screens are split up so the entire game screen switches when you move into a new area. It would have been better just using a slide system since you often have to move around a lot to complete the different tasks. This slows down the game a bit but you can of course live with it. The other controls you have in the game are easy to use and you can do things like picking up, pushing and hit things - and all in a simple way of course. The graphics are quite detailed and the sound fits well. The music can sound a bit aggressive at times but is well one as well considering the budget of Dink Smallwood and of course this isn't the most important aspect of the game either. Overall a roleplay to check out since it offers a different approach to this genre with its own unique style and theme in the game. And dont forget that it is possible to create extra modules for the game which can make it quite large. A recommended game without any doubt at all. Upgrade Patch : HEREScreenshots : HERE
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In a world of 2-D, the 3-D driving game Hard Drivin' blew a few minds upon its release. Complete with a deluxe cabinet that enveloped the gamer, the game featured driving in a polygonal world. With automatic and manual shifting this was a game that was serious about creating an immersive experience. The framerate may have been slow, but the game was quick to suck down quarters.
Hard Drivin' had two modes, Speed and Stunt, and while Speed was good for racing it was the Stunt mode that really gathered all the attention. With a first-person cockpit view, gamers could drive around a banked turn, jump off a drawbridge, or go for the ultimate kick and drive through a 360-degree vertical loop. It was intense and it was a sign of the many racing games to come.
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Stunts (also called 4D Sports Driving) is a fun old game where you control a car going around a track, filled with loop, corkscrews and jumps. You can pick between different cars and tracks, and even make your own tracks.
The game was made in 1990 and therefore the graphics are pretty bad, but the game plays very good. The racing is fun and fast, there are about 10 cars to choose from, each slightly different. There are several tracks included, but the real fun is making your own. The track editor is excellent for the time. It's simple to use and you can build everything that the normal tracks have, including loops, jumps, bridges, hills and even buildings to jump over. It is just drag and drop and there is no need for instructions. The racing is good, there are computer players to play against, but they aren't very good and there aren't any proper races and no objective to the game, but since you can build your own tracks, the lifespan is expanded. There are also contests for the best times, held across the Internet, which anyone can compete in.
The graphics and sound are average for the time, and have quite dated. They are basic 3D graphics. There is a lot of popup and blocky graphics, and the sound is mainly beeps, but they aren't too bad, and at least the game only needs a 286 to run on. In conclusion, I would recommend this game. There are several similar games, but this is my personal favourite. Fun racing, great track editor, pretty small download. If you don't mind the graphics. Oh and also, it runs on Win XP.
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As the name suggests, Super Space Invaders is an enhanced remake of the legendary 1979 Space Invaders, the mother of all top-down space shooters. The story behind the game goes like this: sometime in the future, people of the planet Earth have moved their trash to space. And in that trash, among other things, are some broken down "Space Invaders" game machines. One of them gets separated from the lot, and gets picked up by aliens, while drifting through space. After some time, Earth and it's colonies are attacked by alien life forms that resemble those from the game. Only this time, they're for real. So, in order to save your planet, you have to fire up your starfighter, and defeat the extraterrestrials.
This remake brings some significant improvements, both in graphics and gameplay. Every level has it's own background (which are well drawn, btw), your space ship has shields (unlike the original game, where you lost a life if your ship got hit), you can get various power-ups (extra shield, extra ammo, laser ammo, bombs, stopping time etc). One, very important improvement is the existence of bosses, unlike the original game, where everything was about the highscore.
The remake has a mini-game (a bonus mission, if you will), called Cattle Mutilation. Shoot the flying saucers, and prevent the cows from being abducted. You know, the usual stuff :)
Super Space Invaders shouldn't be too difficult too beat, thanks to the built-in trainer. Unfortunately, I haven't managed to somehow switch it off, or (if switching it off is impossible) to find a trainer-free version of the game (if there is one). When compared to the original game, this remake looks much better (thanks to all the make-up, mostly). Better graphics, better gameplay, the presence of (beeper) sound, but somehow I found myself wanting to play the 1979 original
In any case, the download isn't that big, so you could give it a go. The game has replay value, and you won't regret trying it out.
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